HALLOWEEN ARCADE · AN AUTUMN MEMORY

The House Remembers

THREE VISITS. SIX CHANGES.

Some houses keep their memories.

Walk through the house, then compare it with an earlier memory. Find two new changes on each visit. Old changes stay in the house as its story unfolds.

WASD / arrows to walk, drag to look, E to inspect, B to switch Earlier/Now, M for guided walking and your notebook.

Inspect an object and choose what changed. Optional text comparisons offer the same clues without relying on vision. Return to the front door after each pair of discoveries. No timer or jump scares.

The house notebook

Compare Earlier and Now, then choose the type of change you noticed on this visit.

The house has room for you.

Six changes, three visits, and one patient welcome. A blue lantern glows in the window as the old house opens its front door to a new keeper.

Return to showroom

Begin this story again?

This clears only The House Remembers’ saved discoveries.